
The easy solution is to spend money on GeForceNow. And you posting a thread that it works also tells me that you haven't thought about architecture and debugging this kind of mess is a heroic task. The next problem is if Rosetta is capable of working with the calls WINE is makingĮven if both of these translation layers work you will be hit with a heavy performance impact that you will not enjoy. There is software that does this for you, Rosetta should be on your Mac. Now we need proper calls from x86_64 to aarch64. But these calls are still x86_64 architecture calls.

The post you mentioned is solving one problem it translates Windows Kernel calls ( like load file) to MacOS calls. Next the binary is only built for Windows and not for MacOS.

The game currently is only built for x86_64 CPU architecture and not for aarch64 (the M1 architecture).
GUILD WARS FOR MAC PATCH
Latest patch Dev tracker Official sub Discord The Mac Beta is available to anyone who has purchased or purchases Guild Wars 2. Anyone who purchases Guild Wars 2 can now play it on both PC and Mac. It shares the same features and connects to the same live game servers as the PC client. Optional description Nightmode Lights on Content Filters The Mac Beta client is available immediately for all Guild Wars 2 players.

